allowed_brigades =  escort
max_allowed_brigades = 1

# 0 - Interwar Bomber  1936
model = {
	cost 					= 50 #11
	buildtime				= 150 #160
	defaultorganisation 			= 9999 #30
	morale					= 9999 #30
	manpower				= 4 #2
	maxspeed				= 180
	surfacedetectioncapability		= 999 #1
	airdetectioncapability			= 0
	surfacedefence				= 0 #4
	airdefence				= 9999 #1
	airattack				= 3 #1
	strategicattack				= 6 #5
	softattack				= 9 #5
	hardattack				= 5.25 #1
	navalattack				= 2 #1
	range					= 700 #400
	supplyconsumption 			= 8 #1.5
	fuelconsumption				= 12 #3
	upgrade_time_factor 		        = 1
	upgrade_cost_factor 		        = 1
	equipment = { manpower = 4000 rocket_interceptor = 100 }
}
# 1 - Early Bomber  1936
model = {
	cost 					= 50 #13
	buildtime				= 150 #180
	defaultorganisation 			= 9999 #30
	morale					= 9999 #30
	manpower				= 4 #2
	maxspeed				= 200
	surfacedetectioncapability		= 999 #1
	airdetectioncapability			= 0
	surfacedefence				= 0 #5
	airdefence				= 9999 #2
	airattack				= 0 #1
	strategicattack				= 6 #5
	softattack				= 9 #7
	hardattack				= 5.25 #2
	navalattack				= 2 #2
	range					= 700 #500
	supplyconsumption 			= 8 #1.7
	fuelconsumption				= 12 #3
	upgrade_time_factor 		        = 0.5
	upgrade_cost_factor 		        = 1
	equipment = { manpower = 4000 rocket_interceptor = 100 }
}
# 2 - Basic Tactical Bomber  1938
model = {
	cost 					= 50 #15
	buildtime				= 150 #180
	defaultorganisation 			= 9999 #30
	morale					= 9999 #30
	manpower				= 4 #2
	maxspeed				= 300
	surfacedetectioncapability		= 999 #2
	airdetectioncapability			= 1
	surfacedefence				= 0 #7
	airdefence				= 9999 #4
	airattack				= 0 #2
	strategicattack				= 6 #7
	softattack				= 9 #9
	hardattack				= 5.25 #3
	navalattack				= 2 #3
	range					= 800 #600
	supplyconsumption 			= 8 #1.5
	fuelconsumption				= 12 #2.5
	upgrade_time_factor 		        = 0.5
	upgrade_cost_factor 		        = 1
	equipment = { manpower = 4000 rocket_interceptor = 100 }
}

# 3 - Improved Tactical Bomber  1940
model = {
	cost 					= 50 #18
	buildtime				= 150 #180
	defaultorganisation 			= 9999 #30
	morale					= 9999 #30
	manpower				= 4 #2
	maxspeed				= 350
	surfacedetectioncapability		= 999 #2
	airdetectioncapability			= 1
	surfacedefence				= 0 #10
	airdefence				= 9999 #5
	airattack				= 0
	strategicattack				= 8 #10
	softattack				= 10.5 #11
	hardattack				= 7.50 #4
	navalattack				= 3.50 #4
	range					= 900 #700
	supplyconsumption 			= 8 #1.6
	fuelconsumption				= 12 #2.6
	upgrade_time_factor 		        = 0.5
	upgrade_cost_factor 		        = 1
	equipment = { manpower = 4000 rocket_interceptor = 100 }
}
# 4 - Advanced Tactical Bomber  1943
model = {
	cost 					= 50 #21
	buildtime				= 150 #180
	defaultorganisation 			= 9999 #30
	morale					= 9999 #30
	manpower				= 4 #2
	maxspeed				= 400
	surfacedetectioncapability		= 999 #2
	airdetectioncapability			= 1
	surfacedefence				= 0 #14
	airdefence				= 9999 #6
	airattack				= 0
	strategicattack				= 11 #14
	softattack				= 12.75 #12
	hardattack				= 9 #6
	navalattack				= 4.500 #5
	range					= 1250 #800
	supplyconsumption 			= 8 #1.7
	fuelconsumption				= 12 #2.7
	upgrade_time_factor 		        = 0.5
	upgrade_cost_factor 		        = 1
	equipment = { manpower = 4000 rocket_interceptor = 100 }
}
# 5 - Turbojet Tactical Bomber  1945
model = {
	cost 					= 50 #25
	buildtime				= 150 #180
	defaultorganisation 			= 9999 #30
	morale					= 9999 #30
	manpower				= 4 #2
	maxspeed				= 650
	surfacedetectioncapability		= 999 #2
	airdetectioncapability			= 1
	surfacedefence				= 0 #18
	airdefence				= 9999 #9
	airattack				= 0 #6
	strategicattack				= 17.50 #16
	softattack				= 14.25 #14
	hardattack				= 9.750 #8
	navalattack				= 5.500 #6
	range					= 1500 #1100
	supplyconsumption 			= 8 #2
	fuelconsumption				= 12 #3
	upgrade_time_factor 		        = 0.5
	upgrade_cost_factor 		        = 1
	equipment = { manpower = 4000 rocket_interceptor = 100 }
}
# 6 - Improved Turbojet Tactical Bomber  1949
model = {
	cost 					= 50 #28
	buildtime				= 150 #180
	defaultorganisation 			= 9999 #30
	morale					= 9999 #30
	manpower				= 4 #2
	maxspeed				= 750
	surfacedetectioncapability		= 999 #2
	airdetectioncapability			= 1
	surfacedefence				= 0 #20
	airdefence				= 9999 #10
	airattack				= 0 #7
	strategicattack				= 22.50 #18
	softattack				= 15.75 #18
	hardattack				= 10.50 #10
	navalattack				= 6.500 #7
	range					= 1500 #1100
	supplyconsumption 			= 8 #2.2
	fuelconsumption				= 12 #3
	upgrade_time_factor 		        = 0.5
	upgrade_cost_factor 		        = 1
	equipment = { manpower = 4000 rocket_interceptor = 100 }
}


# 7 - GCA@
model = {
	cost 					= 1
	buildtime				= 1
	defaultorganisation 			= 9999
	morale					= 9999
	manpower				= 0
	maxspeed				= 99999
	surfacedetectioncapability		= 999
	airdetectioncapability			= 999
	surfacedefence				= 9999
	airdefence				= 9999
	airattack				= 0
	strategicattack				= 0
	softattack				= 15
	hardattack				= 15
	navalattack				= 0
	range					= 2000
	supplyconsumption 			= 0.01
	fuelconsumption				= 0
	upgrade_time_factor 		        = 0.5
	upgrade_cost_factor 		        = 1
	equipment = { rocket_interceptor = 100 }
}