model = { # Interwar Fighter - 0  1936
	cost 					= 50 #10
	buildtime	 			= 150 #140
	defaultorganisation 			= 30
	morale					= 30
	manpower				= 4 #1
	maxspeed				= 300
	surfacedetectioncapability		= 999 #2
	airdetectioncapability			= 1
	surfacedefence				= 999 #5
	airdefence				= 0 #1
	airattack				= 15 #3
	strategicattack				= 0
	softattack				= 0
	hardattack				= 0
	navalattack				= 0
	range					= 400 #250
	supplyconsumption 			= 8 #0.7
	fuelconsumption				= 12 #1.5
	upgrade_time_factor		        = 1
	upgrade_cost_factor		        = 1
	equipment = { manpower = 2000 heavy_fighter = 100 }
}
model = { # Early Fighter - 1  1936
	cost 					= 50 #11
	buildtime	 			= 150
	defaultorganisation 			= 30
	morale					= 30
	manpower				= 4 #1
	maxspeed				= 350
	surfacedetectioncapability		= 999 #3
	airdetectioncapability			= 1
	surfacedefence				= 999 #5
	airdefence				= 0 #3
	airattack				= 20 #5
	strategicattack				= 0
	softattack				= 0 #1
	hardattack				= 0
	navalattack				= 0
	range					= 400 #250
	supplyconsumption 			= 8 #0.8
	fuelconsumption				= 12 #1.6
	upgrade_time_factor		        = 0.5
	upgrade_cost_factor		        = 1
	equipment = { manpower = 2000 heavy_fighter = 100 }
}
model = { # Basic Interceptor - 2  1937
	cost 					= 50 #12
	buildtime	 			= 150
	defaultorganisation 			= 30
	morale					= 30
	manpower				= 4 #1
	maxspeed				= 500
	surfacedetectioncapability		= 999 #3
	airdetectioncapability			= 2
	surfacedefence				= 999 #6
	airdefence				= 0 #5
	airattack				= 25 #9
	strategicattack				= 0
	softattack				= 0 #1
	hardattack				= 0 #1
	navalattack				= 0
	range					= 400 #275
	supplyconsumption 			= 8 #0.9
	fuelconsumption				= 12 #1.7
	upgrade_time_factor		        = 0.5
	upgrade_cost_factor		        = 1
	equipment = { manpower = 2000 heavy_fighter = 100 }
}
model = { # Improved Interceptor - 3  1940
	cost 					= 50 #14
	buildtime	 			= 150
	defaultorganisation 			= 30
	morale					= 30
	manpower				= 4 #1
	maxspeed				= 600
	surfacedetectioncapability		= 999 #4
	airdetectioncapability			= 4
	surfacedefence				= 999 #7
	airdefence				= 0 #0 #7
	airattack				= 30 #12
	strategicattack				= 0
	softattack				= 0 #1
	hardattack				= 0 #1
	navalattack				= 0 #1
	range					= 450 #300
	supplyconsumption 			= 8 #1
	fuelconsumption				= 12 #1.8
	upgrade_time_factor		        = 0.5
	upgrade_cost_factor		        = 1
	equipment = { manpower = 2000 heavy_fighter = 100 }
}
model = { # Advanced Interceptor - 4  1943
	cost 					= 50 #16
	buildtime	 			= 150
	defaultorganisation 			= 30
	morale					= 30
	manpower				= 4 #1
	maxspeed				= 650
	surfacedetectioncapability		= 999 #6
	airdetectioncapability			= 6
	surfacedefence				= 999 #10
	airdefence				= 0 #9
	airattack				= 35 #15
	strategicattack				= 0
	softattack				= 0 #2
	hardattack				= 0 #2
	navalattack				= 0 #1
	range					= 550 #325
	supplyconsumption 			= 8 #1.1
	fuelconsumption				= 12 #1.9
	upgrade_time_factor		        = 0.5
	upgrade_cost_factor		        = 1
	equipment = { manpower = 2000 heavy_fighter = 100 }
}
model = { # Basic Turbojet Interceptor - 5  1944
	cost 					= 50 #19
	buildtime	 			= 150
	defaultorganisation 			= 30
	morale					= 30
	manpower				= 4 #1
	maxspeed				= 900
	surfacedetectioncapability		= 999 #7
	airdetectioncapability			= 7
	surfacedefence				= 999 #16
	airdefence				= 0 #16
	airattack				= 40 #22
	strategicattack				= 0
	softattack				= 0 #2
	hardattack				= 0 #2
	navalattack				= 0 #2
	range					= 600 #350
	supplyconsumption 			= 8 #1.2
	fuelconsumption				= 12 #2.1
	upgrade_time_factor		        = 0.5
	upgrade_cost_factor		        = 1
	equipment = { manpower = 2000 heavy_fighter = 100 }
}
model = { # Improved Turbojet Interceptor - 6  1947
	cost 					= 50 #22
	buildtime	 			= 150
	defaultorganisation 			= 30
	morale					= 30
	manpower				= 4 #1
	maxspeed				= 1100
	surfacedetectioncapability		= 999 #8
	airdetectioncapability			= 10
	surfacedefence				= 999 #18
	airdefence				= 0 #18
	airattack				= 45 #27
	strategicattack				= 0
	softattack				= 0 #3
	hardattack				= 0 #3
	navalattack				= 0 #2
	range					= 600 #400
	supplyconsumption 			= 8 #1.3
	fuelconsumption				= 12 #2.3
	upgrade_time_factor		        = 0.5
	upgrade_cost_factor		        = 1
	equipment = { manpower = 2000 heavy_fighter = 100 }
}
model = { # Supersonic Interceptor - 7  1951
	cost 					= 50 #25
	buildtime	 			= 150
	defaultorganisation 			= 30
	morale					= 30
	manpower				= 4 #1
	maxspeed				= 1600
	surfacedetectioncapability		= 999 #9
	airdetectioncapability			= 12
	surfacedefence				= 999 #20
	airdefence				= 0 #20
	airattack				= 50 #30
	strategicattack				= 0
	softattack				= 0 #3
	hardattack				= 0 #3
	navalattack				= 0 #2
	range					= 700 #450
	supplyconsumption 			= 8 #1.4
	fuelconsumption				= 12 #2.5
	upgrade_time_factor		        = 0.5
	upgrade_cost_factor		        = 1
	equipment = { manpower = 2000 heavy_fighter = 100 }
}