#allowed_brigades =  artillery
#allowed_brigades =  rocket_artillery
#allowed_brigades =  anti_tank
#allowed_brigades =  anti_air
#allowed_brigades =  armored_car
#allowed_brigades =  engineer
allowed_brigades =  sp_artillery
allowed_brigades =  sp_rct_artillery
allowed_brigades =  tank_destroyer
allowed_brigades =  light_armor_brigade
allowed_brigades =  heavy_armor
allowed_brigades =  super_heavy_armor
allowed_brigades =  police

# 0 - Basic HQ Division  1936
model = {
	cost 					= 50 #16
	buildtime	 			= 100 #270
	manpower 				= 10 #5
	maxspeed 				= 10 #2
	defaultorganisation 			= 30
	morale					= 30
	defensiveness 				= 37.5 #25
	toughness				= 37.5 #25
	softness				= 100
	suppression				= 0
	airdefence				= 900 #3
	softattack				= 6 #1
	hardattack				= 6 #1
	airattack				= 0 #1
	transportweight				= 10
	supplyconsumption 			= 2 #0.5
	fuelconsumption				= 4 #0
	upgrade_time_factor 			= 1
	upgrade_cost_factor 			= 1
	equipment = { manpower = 8000 heavy_armor = 100 }
}
# 1 - Improved HQ Division  1939
model = {
	cost 					= 50 #18
	buildtime	 			= 100 #250
	manpower 				= 10 #5
	maxspeed 				= 10 #5
	defaultorganisation 			= 30
	morale					= 30
	defensiveness 				= 45 #30
	toughness				= 45 #30
	softness				= 95
	suppression				= 0
	airdefence				= 900 #4
	softattack				= 12 #2
	hardattack				= 6 #1
	airattack				= 0 #3
	transportweight				= 10
	supplyconsumption 			= 2 #0.6
	fuelconsumption				= 4 #2
	upgrade_time_factor 			= 0.5
	upgrade_cost_factor 			= 1
	equipment = { manpower = 8000 heavy_armor = 100 }
}
# 2 - Advanced HQ Division  1943
model = {
	cost 					= 50 #21
	buildtime	 			= 100 #200
	manpower 				= 10 #5
	maxspeed 				= 10
	defaultorganisation 			= 30
	morale					= 30
	defensiveness 				= 52.5 #35
	toughness				= 52.5 #35
	softness				= 80
	suppression				= 0
	airdefence				= 900 #6
	softattack				= 18 #3
	hardattack				= 6 #1
	airattack				= 0 #4
	transportweight				= 10
	supplyconsumption 			= 2 #0.7
	fuelconsumption				= 4
	upgrade_time_factor 			= 0.5
	upgrade_cost_factor 			= 1
	equipment = { manpower = 8000 heavy_armor = 100 }
}

# 3 - Modern HQ Division  1946
model = {
	cost 					= 50 #25
	buildtime	 			= 100 #200
	manpower 				= 10 #5
	maxspeed 				= 10
	defaultorganisation 			= 30
	morale					= 30
	defensiveness 				= 60 #40
	toughness				= 60 #40
	softness				= 75
	suppression				= 0
	airdefence				= 900 #8
	softattack				= 24 #4
	hardattack				= 12 #2
	airattack				= 0 #5
	transportweight				= 10
	supplyconsumption 			= 2 #0.9
	fuelconsumption				= 4 #6
	upgrade_time_factor 			= 0.5
	upgrade_cost_factor 			= 1
	equipment = { manpower = 8000 heavy_armor = 100 }
}


# 4 - GCAʏ핺
model = {
	cost 					= 1
	buildtime	 			= 1
	manpower 				= 1
	maxspeed 				= 8
	defaultorganisation 	                = 400
	morale					= 20
	defensiveness 		        	= 100
	toughness				= 100
	softness				= 75
	softattack				= 80
	hardattack				= 50
	airattack				= 100
	airdefence				= 999
	suppression				= 0
	transportweight				= 45
	supplyconsumption 			= 0.01
	fuelconsumption				= 0
	upgrade_time_factor 			= 0.5
	upgrade_cost_factor 			= 1
	equipment = { sp_artillery = 100 }
}

# 5 - GCAD
model =
{
	cost 					= 1
	buildtime	 			= 1
	manpower 				= 1
	maxspeed 				= 8
	defaultorganisation 	                = 5000
	morale					= 20
	defensiveness 		        	= 500
	toughness				= 2000
	softness				= 25
	softattack				= 2000
	hardattack				= 2000
	airattack				= 999
	airdefence				= 999
	suppression				= 0
	transportweight				= 45
	supplyconsumption 			= 0.01
	fuelconsumption				= 0
	upgrade_time_factor 			= 0.5
	upgrade_cost_factor 			= 1
	equipment = { sp_artillery = 100 }
}

# 6 - GCA
model = {
	cost 					= 1
	buildtime	 			= 1
	manpower 				= 1
	maxspeed 				= 0
	defaultorganisation 	                = 400
	morale					= 20
	defensiveness 		        	= 100
	toughness				= 100
	softness				= 75
	softattack				= 80
	hardattack				= 50
	airattack				= 100
	airdefence				= 999
	suppression				= 0
	transportweight				= 45
	supplyconsumption 			= 0.01
	fuelconsumption				= 0
	upgrade_time_factor 			= 0.5
	upgrade_cost_factor 			= 1
	equipment = { sp_artillery = 100 }
}

# 7 - GCADiŒj
model =
{
	cost 					= 1
	buildtime	 			= 1
	manpower 				= 1
	maxspeed 				= 0
	defaultorganisation 	                = 5000
	morale					= 20
	defensiveness 		        	= 500
	toughness				= 2000
	softness				= 25
	softattack				= 2000
	hardattack				= 2000
	airattack				= 999
	airdefence				= 999
	suppression				= 0
	transportweight				= 45
	supplyconsumption 			= 0.01
	fuelconsumption				= 0
	upgrade_time_factor 			= 0.5
	upgrade_cost_factor 			= 1
	equipment = { sp_artillery = 100 }
}