allowed_brigades =  artillery
allowed_brigades =  rocket_artillery
allowed_brigades =  anti_tank
allowed_brigades =  armored_car
allowed_brigades =  engineer
#allowed_brigades =  sp_artillery
#allowed_brigades =  sp_rct_artillery
#allowed_brigades =  tank_destroyer
#allowed_brigades =  light_armor_brigade
#allowed_brigades =  heavy_armor
#allowed_brigades =  super_heavy_armor
allowed_brigades =  anti_air
allowed_brigades =  police

# Early Mountain Division - 1  1937
model = {
	cost 					= 10 #8
	buildtime	 			= 100 #150
	manpower 				= 10 #15
	maxspeed 				= 6 #4
	defaultorganisation 			= 40
	morale					= 40
	defensiveness 				= 15
	toughness				= 12
	softness				= 100
	suppression				= 0
	airdefence				= 3
	softattack				= 8
	hardattack				= 1
	airattack				= 0 #2
	transportweight				= 8
	supplyconsumption 			= 1 #0.8
	fuelconsumption				= 0
	upgrade_time_factor 			= 0.5
	upgrade_cost_factor 			= 1
	equipment = { manpower = 10000 anti_air = 100 }
}
# Basic Mountain Division - 2  1939
model = {
	cost 					= 10 #8
	buildtime	 			= 100 #150
	manpower 				= 10 #15
	maxspeed 				= 6 #5
	defaultorganisation 			= 40
	morale					= 40
	defensiveness 				= 18
	toughness				= 18
	softness				= 100
	suppression				= 0
	airdefence				= 4
	softattack				= 10
	hardattack				= 2
	airattack				= 0 #3
	transportweight				= 8
	supplyconsumption 			= 1 #0.8
	fuelconsumption				= 0
	upgrade_time_factor 			= 0.5
	upgrade_cost_factor 			= 1
	equipment = { manpower = 10000 anti_air = 100 }
}
# Improved Mountain Division - 3  1941
model = {
	cost 					= 10 #8
	buildtime	 			= 100 #150
	manpower 				= 10 #15
	maxspeed 				= 6 #5
	defaultorganisation 			= 40
	morale					= 40
	defensiveness 				= 24
	toughness				= 24
	softness				= 100
	suppression				= 0
	airdefence				= 5
	softattack				= 12
	hardattack				= 4
	airattack				= 0 #4
	transportweight				= 8
	supplyconsumption 			= 1 #0.9
	fuelconsumption				= 0
	upgrade_time_factor 			= 0.5
	upgrade_cost_factor 			= 1
	equipment = { manpower = 10000 anti_air = 100 }
}
# Advanced Mountain Division - 4  1943
model = {
	cost 					= 10 #8
	buildtime	 			= 100 #150
	manpower 				= 10 #15
	maxspeed 				= 6 #5
	defaultorganisation 			= 40
	morale					= 40
	defensiveness 				= 30
	toughness				= 30
	softness				= 100
	suppression				= 0
	airdefence				= 6
	softattack				= 14
	hardattack				= 5
	airattack				= 0 #5
	transportweight				= 8
	supplyconsumption 			= 1 #0.9
	fuelconsumption				= 0
	upgrade_time_factor 			= 0.5
	upgrade_cost_factor 			= 1
	equipment = { manpower = 10000 anti_air = 100 }
}
# Semimodern Mountain Division - 5  1947
model = {
	cost 					= 10 #8
	buildtime	 			= 100 #150
	manpower 				= 10 #15
	maxspeed 				= 6 #5
	defaultorganisation 			= 40
	morale					= 40
	defensiveness 				= 35
	toughness				= 35
	softness				= 100
	suppression				= 0
	airdefence				= 7
	softattack				= 18
	hardattack				= 6
	airattack				= 0 #6
	transportweight				= 8
	supplyconsumption 			= 1 #0.9
	fuelconsumption				= 0
	upgrade_time_factor 			= 0.5
	upgrade_cost_factor 			= 1
	equipment = { manpower = 10000 anti_air = 100 }
}
# Modern Mountain Division - 6  1951
model = {
	cost 					= 10 #8
	buildtime	 			= 100 #150
	manpower 				= 10 #15
	maxspeed 				= 6 #5
	defaultorganisation 			= 40
	morale					= 40
	defensiveness 				= 39
	toughness				= 39
	softness				= 100
	suppression				= 0
	airdefence				= 8
	softattack				= 22
	hardattack				= 8
	airattack				= 0 #8
	transportweight				= 8
	supplyconsumption 			= 1 #0.9
	fuelconsumption				= 0
	upgrade_time_factor 			= 0.5
	upgrade_cost_factor 			= 1
	equipment = { manpower = 10000 anti_air = 100 }
}