# BRIG_MODEL_5_

# 0 - Early Anti-Tank Artillery  1936
model = {
	cost 				= 2 #4
	buildtime	 		= 100 #60
	manpower 			= 2
	defensiveness 			= 4 #1
	hardattack			= 5 #2
	softattack			= 3 #0
	maxspeed 			= 0 #-1
	supplyconsumption 		= 0.2 #0.12
	upgrade_time_factor 		= 0.5
	upgrade_cost_factor 		= 1
	equipment = { manpower = 2000 tank_destroyer = 100 }
#speed_cap = 3
}

# 1 - Basic Anti-Tank Artillery  1938
model = {
	cost 				= 2 #5
	buildtime	 		= 100 #60
	manpower 			= 2
	defensiveness 			= 5 #2
	hardattack			= 6 #3
	softattack			= 3 #0
	maxspeed 			= 0 #-1
	supplyconsumption 		= 0.2 #0.14
	upgrade_time_factor 		= 0.5
	upgrade_cost_factor 		= 1
	equipment = { manpower = 2000 tank_destroyer = 100 }
#speed_cap = 3
}

# 2 - Improved Anti-Tank Artillery  1940
model = {
	cost 				= 2 #5
	buildtime	 		= 100 #60
	manpower 			= 2
	defensiveness 			= 6 #3
	hardattack			= 10 #5
	softattack			= 3 #0
	maxspeed 			= 0 #-1
	supplyconsumption 		= 0.2 #0.16
	upgrade_time_factor 		= 0.5
	upgrade_cost_factor 		= 1
	equipment = { manpower = 2000 tank_destroyer = 100 }
#speed_cap = 4
}

# 3 - Advanced Anti-Tank Artillery  1943
model = {
	cost 				= 2 #5
	buildtime	 		= 100 #60
	manpower 			= 2
	defensiveness 			= 7 #4
	hardattack			= 11 #6
	softattack			= 3 #0
	maxspeed 			= 0 #-1
	supplyconsumption 		= 0.2 #0.18
	upgrade_time_factor 		= 0.5
	upgrade_cost_factor 		= 1
	equipment = { manpower = 2000 tank_destroyer = 100 }
#speed_cap = 4
}

# 4 - Semi-Modern Anti-Tank Artillery  1946
model = {
	cost 				= 2 #5
	buildtime	 		= 100 #60
	manpower 			= 2
	defensiveness 			= 8 #5
	hardattack			= 12 #7
	softattack			= 3 #0
	maxspeed 			= 0 #-1
	supplyconsumption 		= 0.2 #0.2
	upgrade_time_factor 		= 0.5
	upgrade_cost_factor 		= 1
	equipment = { manpower = 2000 tank_destroyer = 100 }
#speed_cap = 5
}

# 5 - Modern Anti-Tank Artillery  1950
model = {
	cost 				= 2 #5
	buildtime	 		= 100 #60
	manpower 			= 2
	defensiveness 			= 9 #6
	hardattack			= 13 #8
	softattack			= 3 #0
	maxspeed 			= 0 #-1
	supplyconsumption 		= 0.2 #0.2
	upgrade_time_factor 		= 0.5
	upgrade_cost_factor 		= 1
	equipment = { manpower = 2000 tank_destroyer = 100 }
#speed_cap = 5
}
